www.gusucode.com > 基于Visual C++高级界面特效制作百例源码程序 > 基于Visual C++高级界面特效制作百例源码程序/code/char12/stretched_round_button/RndBtnDemo.cpp
// RndBtnDemo.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "RndBtnDemo.h" #include "RndBtnDemoDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CRndBtnDemoApp BEGIN_MESSAGE_MAP(CRndBtnDemoApp, CWinApp) //{{AFX_MSG_MAP(CRndBtnDemoApp) //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CRndBtnDemoApp construction CRndBtnDemoApp::CRndBtnDemoApp() { } ///////////////////////////////////////////////////////////////////////////// // The one and only CRndBtnDemoApp object CRndBtnDemoApp theApp; ///////////////////////////////////////////////////////////////////////////// // CRndBtnDemoApp initialization BOOL CRndBtnDemoApp::InitInstance() { // Standard initialization #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif CRndBtnDemoDlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); return FALSE; }